It's very easy without any commerce to generate 80-100k credits per month without any particular effort.
#Starsector mining mod#
The mod includes its own ships, weapons, star systems, and a new type of missile weaponry that spawns autonomous drones. Starsector is an independent role-playing / sandbox / strategy / trading/exploration/space combat game by Fractal Softworks. Aquaculture can produce Volturnian Lobster if built on the planet Volturn in the Askonia system, in addition to the typical Food production. Adds an additional faction to Starsector's campaign mode, the high tech Tyrador Safeguard Coalition. On Water planets, Farming is replaced by Aquaculture, which requires additional Heavy Machinery (equal to colony size) and suffers a higher upkeep.You can also invest Story Points once per farm to increase production by 1. These cannot (for now, anyway) be added to worlds which do not have them. These can be found rarely orbiting planets outside the core worlds and will have the same effect if colonised.
Solar shades can be found orbiting some worlds (in the core worlds, notably Eventide and Eochu Bres), which increase the production of food by two units.
AMC will commercialise this dataset in the form of a. In addition to Alpha Cores, Soil Nanites can be installed on planets without transplutonic ore or volatile deposits, which will increase production by 2. We are currently developing a satellite to prospect the near-Earth asteroids (NEAs) for mining candidates. After the End: While the games lore is only explained in blog.
#Starsector mining plus#
Food: equal to colony size, plus the farmland's modifier (between -1 and +2)įarming demands the following commodities: Mining is viable if you cannot find any proper enemy in your starting system or it is currently unfeasible to move to another system.Есть версии для Windows, MacOS и Linux.Farming does not provide any benefits to the colony.įarming has a base upkeep of 500 credits, increasing by the same amount for each colony size past 3.įarming costs 75 000 credits to build, and has a build time of 60 days.įarming produces the following commodities: This map is a modification of Estancia Lapacho.
#Starsector mining simulator#
Есть мнение, что игра создавалась, в первую очередь, с оглядкой на первые две игры трилогии Star Control. Mining & Construction Economy map v0.2 - Description: If you are farming simulator purist then this map is not for you, because this map has many tasks to do instead of cultivating, harvesting, feeding animals etc. 1 150,000 credits for first industry (farming OR mining - preferably with ores & transplutonics).